During my internship with Primeskills as a Game Designer, I had the honor to design some levels for an isometric game that they made. My task was to create a level with the given rule, although I also added some extra mechanic after working it out with the programmer.

Some things I had to keep in mind was to design the level that encourages communication as it is 2-4 player co-op game. It’s also worth noting that there can only be one door that can be opened at a time and since the game involves moving things around, a box cannot be moved if a player is on top of the box. The box can also only be moved by pushing it and not pulling it. Player can reset the box position by pressing the telephone. Player can open the door by pressing the laptop

Here are some levels that I designed. The yellow rectangle marks the finish line where the player’s supposed to go.

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